AEW Fight Forever Update 1.08: New Features, Bug Fixes, and Enhancements Revealed
AEW Fight Forever Update 1.08 has been released for all platforms and is now available for download on PC. The update brings several bug fixes, improvements, and patch notes. The file size may vary depending on the gaming platform you are using. So if you’re playing AEW Fight Forever, make sure to update to version 1.08 to experience the latest enhancements and fixes.
AEW Fight Forever Update 1.08 Changelog
Additions On All Platforms:
1. Invitations and Party Formation in Stadium Stampede:
Players can now invite friends and form parties within Stadium Stampede. This addition allows for a more coordinated gameplay experience, as players can join forces and strategize together.
2. Voice Chat Support in Stadium Stampede:
Party members in Stadium Stampede can now communicate with each other through voice chat. This feature enhances teamwork and coordination, as players can now easily communicate their strategies and tactics.
3. Party Match Option for Solo Match Type:
In Stadium Stampede, players can now match as a party for the Solo match type. This addition allows groups of friends to play together and compete against other players in the Solo mode.
4. New Stadium Stampede Match Types:
Two new match types, Duo Stampede and Quad Stampede, have been introduced in Stadium Stampede. These new modes offer fresh and exciting gameplay experiences, allowing players to team up and compete against other parties.
5. Match Type Select Screen and Tutorials:
A “match type select” screen has been added to Stadium Stampede, making it easier for players to choose their desired match type. In addition, tutorials have been included for the new match types, providing players with helpful instructions and tips.
6. Gamertag Display:
Players can now check the gamertags of other players in Stadium Stampede after selecting a spawn location at the lobby screen. This feature allows players to identify and interact with other players more easily during gameplay.
7. Expanded CAW Options:
The Create-A-Wrestler (CAW) mode has been updated with new parts. For male wrestlers, the Bottoms category now includes TRUNKS 5-9 and BOTTOM 58-60. Female wrestlers can now access the new BRASSIERE 8 in the Ring Attire > Brassiere category and TRUNKS 3 in the Ring Attire > Bottoms category.
Fixes On All Platforms:
1. Bug Fixes in Stadium Stampede:
- Fixed a bug that caused players to pass through walls in Stadium Stampede, ensuring a more immersive and realistic gameplay experience.
- Fixed a bug that prevented field hockey stick attacks from hitting frontal enemies in Stadium Stampede, improving combat mechanics.
- Fixed a bug that caused players to incur multiple damage when colliding with a horse and cart, enhancing gameplay balance.
- Fixed a bug that affected attack hit counts in Stadium Stampede, ensuring that if a weapon attack hits more than one enemy, it is only used once.
- Fixed a bug that allowed horse attacks in Stadium Stampede to hit downed enemies, improving combat dynamics.
- Fixed a bug that affected horse attacks in Stadium Stampede, balancing gameplay mechanics by reducing a horse’s durability when it attacks.
- Overall performance of weapon attacks in Stadium Stampede has been adjusted, optimizing combat flow and responsiveness.
- Grapple attacks in Stadium Stampede now hit the nearest enemy when there are multiple enemies in range, improving combat accuracy.
2. AI and Gameplay Bug Fixes:
- Fixed a bug that would cause the AI to be stuck in the middle rope down state, ensuring smoother AI behavior.
- Fixed a bug that allowed menus to be operated while the tutorial was displayed, improving overall user experience.
- Fixed a bug that caused incorrect “Singles Record” to be displayed in the victory screen after a title reboot, providing accurate and updated game information.
- Fixed a bug with some custom parts that caused traffic cones worn over the head to clip, resolving visual issues.
- Fixed a bug that caused loss of input after jumping on an out-of-place opponent just before the referee counts to 10, ensuring fair gameplay mechanics.
- Fixed a bug that allowed reversal of a third party’s strike attack while being grappled, improving gameplay balance.
- Fixed a bug that caused a fallen opponent near a barricade to partially clip into the barricade, enhancing visual fidelity.
- Fixed a bug that caused a hit animation to appear after jumping over the opponent when tope-attacking out of place, improving animation consistency.
- Fixed a bug that caused the AI to not do anything to a wrestler on the apron, ensuring more realistic AI behavior.
- Fixed a bug that led to dashing when not facing a downed opponent causing a jump over, resolving gameplay inconsistencies.
- Fixed a bug that caused the AI to repeatedly enter and exit the ring when players were fighting each other out of the ring, improving AI behavior.
- Fixed a bug that prevented “Rope Step Tornado DDT” from being used as a signature/finisher, allowing players to utilize this move effectively.
- Fixed a bug that caused the AI to not enter the ring and repeat the running animation if a tag team partner fainted on the middle rope in the AI’s path of travel, improving AI decision-making.
- Fixed a bug that allowed the user to stand in the air when going up to