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Baldur’s Gate 3 Update 1.005.600: Patch Notes, Bug Fixes, and Enhancements
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Baldur’s Gate 3 Update 1.005.600: Patch Notes, Bug Fixes, and Enhancements

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Baldur’s Gate 3 Update 1.005.600 has been released for all platforms and is now available for download on PC. The update brings several bug fixes, improvements, and patch notes. The file size may vary depending on the gaming platform you are using. So if you’re playing Baldur’s Gate 3, make sure to update to version 1.005.600 to experience the latest enhancements and fixes.

Baldur’s Gate 3 Update 1.005.600: Detailed Patch Notes

PERFORMANCE AND CODE

  • Fixed black and colorful visual artifacts: Previously, players on the PS5 were experiencing the occasional appearance of black and colorful visual artifacts for just one frame. This issue occurred when switching scenes or opening and closing UI windows. With this update, those visual artifacts have been eliminated, providing a smoother and more immersive gameplay experience.
  • Increased savegame compression: This update addresses several issues that were caused by large savegame files. By increasing the compression of savegames, the size of the files is reduced, resulting in better performance and minimizing any potential problems players may have encountered due to the file sizes.
  • Reduced save file size by removing nonexistent summons: In an effort to further optimize savegame files, summons that no longer exist in the game have been removed. This reduction in save file size not only helps with performance but also ensures that unnecessary data is not taking up valuable memory.
  • Guarded against crashes from character resource modification: Certain character resources, such as Actions, Bonus Actions, and Superiority Dice, could cause crashes when added and later removed by mods or cheat engines. To prevent these crashes and provide a more stable gaming experience, appropriate safeguards have been put in place.

GAMEPLAY AND COMBAT

  • Cazador’s Potent Mist Form aura fix: In Honour Mode, the aura of Cazador’s Potent Mist Form will now properly dissipate after he’s gone. This fix ensures that the game mechanics work as intended, preventing any unintended issues or discrepancies.
  • Camera zoom fix during jumping and casting spells: Previously, there was an issue where the camera would zoom in while performing jumping or casting projectile spells. With this update, that issue has been addressed, allowing for a smoother gameplay experience with no unwanted camera zooming.
  • Fix for walking through open doors: Clicking beyond open doors from a far distance would allow players to walk through them, which is not intended. This fix ensures that players cannot pass through open doors unless they are properly interacted with, maintaining the integrity of the game’s environment and mechanics.
  • Thieves’ Tools accessibility fix: Previously, Thieves’ Tools in the camp chest or the inventory of a companion who is waiting at camp were not accessible when lockpicking. This fix addresses that issue, allowing players to access the Thieves’ Tools properly in these scenarios, enabling smoother gameplay and progression.

UI

  • Safeguard Shield’s Saving Throw modifier fix: The Saving Throw modifier of Safeguard Shield was not correctly reflected on the Character Sheet. With this update, the modifier is now accurately displayed, providing players with the necessary information to make informed decisions during combat.

FLOW AND SCRIPTING

  • Gale’s party departure fix: Previously, if players didn’t offer Gale any magic items during a conversation, he would permanently leave the party. However, with this update, unless players explicitly state that they don’t plan on offering him any magic items, Gale will no longer leave the party. This fix ensures that players have more control over their party composition and interactions with companions.
  • Fix for characters getting stuck in a story event after being killed in the Grym fight: There was an issue where characters would get stuck in a “story event” state after being killed in the fight with Grym, preventing players from controlling them. This update resolves the issue, allowing players to regain control over their characters and continue their adventure without any hindrances from this bug.

These detailed patch notes outline the various fixes and improvements included in Baldur’s Gate 3 Update 1.005.600. From performance enhancements and code optimizations to gameplay and combat adjustments, as well as UI improvements and flow and scripting fixes, this update aims to provide players with a smoother and more enjoyable gaming experience. Whether it’s eliminating visual artifacts, reducing save file size, or addressing specific issues like camera zooming, accessibility of items, and character control in story events, these updates demonstrate the developers’ commitment to addressing player feedback and ensuring the game runs as smoothly as possible.

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