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Baldur's Gate 3 Update: Bug Fixes, Improvements, and Patch Notes - Download Now for PS4, PS5, Xbox Series S/X, and PC
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Baldur’s Gate 3 Update: Bug Fixes, Improvements, and Patch Notes – Download Now for PS4, PS5, Xbox Series S/X, and PC

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A new update has been released for Baldur’s Gate 3 Update. You can find out all the details of the Game Update, Bug Fixes, improvements, and Patch Notes below.Baldur’s Gate 3 Update is now available for download, for all platforms, including PS4, PS5, Xbox Series S/X, and PC. The file size may vary depending on the platform.

  • Fixed players getting stuck mid-Long-Rest due to companions not waking up.
  • Fixed being able to Long Rest in the, potentially causing the portal to disappear.
  • Fixed getting pulled from her location in the if the door was opened before killing in Wyrm’s Crossing.
  • Fixed a script issue preventing some players from loading savegames.
  • Fixed characters disappearing when disconnecting and reconnecting in split-screen.
  • Added a warning for hosts in multiplayer when clients join through drop-in during Character Creation. Hosts must now grant approval before new players join.
  • Fixed the visibility of multiplayer servers on GOG.
  • Slightly increased Isobel’s HP so she doesn’t die as easily.
  • Fixed a bug that would make join the combat taking place in while he was in his office upstairs.
  • Fixed Cruel Sting adding infinite additional Psychic damage to attacks.
  • Fixed the crime not clearing from player characters, resulting in a soft block when speaking to the
  • Fixed the game thinking had died in when you healed a downed ally.
  • Player resources are now correctly restored at the end of Act II.
  • Having dead party members no longer prevents you from entering .
  • Fixed a bug preventing you from talking to if he gets moved to the camp in a certain case.
  • Hostages in will no longer be stuck if you turn back and return again.
  • Players with modded or cheated savegames with characters at Level 13 or above can now travel to .
  • Killing will no longer make the other paladins leave .

Source: Baldur’s Gate 3

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