Dying Light 2 Update 1.54: Game Improvements
Dying Light 2 Update 1.54 has finally been released, much to the excitement of gaming enthusiasts. This highly anticipated update includes a range of exciting game updates, important bug fixes, and notable improvements. Whether you are a new player or have been playing for a while, this update aims to enhance your gaming experience.
One of the key features of the update is its accessibility across all platforms. Regardless of whether you play on PC, PlayStation, or Xbox, you can now enjoy the revamped.
Co-op Enhancements
Quick Join Functionality
- Players may have experienced difficulties accessing the Quick Join feature, which prevented them from joining ongoing sessions seamlessly. This update resolves that issue, allowing players to connect with friends or engage in public games effortlessly.
Quest Completion Issues
- Certain quests, particularly during the Epilogue, faced completion hurdles in Co-op due to specific game state conditions. This patch rectifies those issues, ensuring players can progress through their missions without interruptions.
Game Discovery Improvements
- Some players reported issues where the “Find Games” option became inaccessible after leaving a Co-op session. This problem has been addressed, restoring full functionality to the matchmaking system.
Join Game Menu Stability
- Players encountered crashes when switching tabs within the Join Game menu. This update fixes that instability, providing a smoother experience when searching for games to join.
Gameplay Fixes
Gear Item Transactions
- The patch implements a change allowing players to drop gear pieces, enhancing inventory management and allowing for better strategic gameplay. However, Premium items remain non-droppable to maintain their rarity and value.
Nightmare Mode Enhancements
- An immunity bar has been added to the Extended HUD in Nightmare Mode. This inclusion provides players with crucial information about their defensive capabilities, particularly when facing tougher foes.
Volatile Spawn Locations
- Issues regarding Volatiles spawning in unpredictable locations during nighttime encounters created significant obstacles in quest progress. This update ensures that Volatiles spawn in designated areas, making quests more manageable.
GRE HP Reset Issue
- The update addresses a frustrating bug that caused GRE HP to reset if the player moved too far away while on missions. This fix allows players to maintain their progress without unexpected setbacks.
DLC Stability on PS5
- There were minor issues with the detection of the ‘Bloody Ties’ DLC and related items on PlayStation 5. These problems have been resolved, ensuring that players can access their downloadable content without disruptions.
Restoration of Fire Bolts
- For players who lost Fire Bolts from the Hakon Bundle, this update ensures that those items are restored, allowing for continued gameplay without material loss.
Spectral Goggles Reminder
- To aid players during their adventures, a hint has been added to remind them about the removal of Spectral Goggles before important interactions. This small but significant enhancement should help avoid cumbersome situations.
Chest Encounter Fixes
- Several players reported issues related to chest encounters failing to update after defeating Renegades or Bandits. The patch fixes these inconsistencies, ensuring that players receive their well-deserved loot after completing encounters.
Interaction Corrections
- Various interaction issues have been addressed, including the ability to pick up weapons from shallow water and improvements to crosshair movement during bow charging. These changes aim to enhance player control and responsiveness during engagements.
Vault Kick Mechanics
- The update resolves an inconsistency where enemies did not get impaled after performing Vault Kick kills. This fix ensures that such stylish moves yield the expected outcomes.
Quest Glitches and Character Positioning
- Numerous quest-related glitches, such as improper character positioning and elevator functionalities, have been corrected. Players can now expect smoother progress during questlines without disruptions caused by environmental or character bugs.
Camera Behavior in Quests
- Camera behavior during the “X13” quest has been improved to provide a more immersive and less confusing experience. These adjustments ensure that players can navigate complex scripts and scenarios more effectively.
Throwable Mechanics
- Inconsistencies in throwable splash effects and the reach of Infected melee attacks have been fixed, allowing for a more balanced gameplay experience and ensuring that players’ tactics work as intended.
Environmental Improvements
Lootable Red Chests
- Red chests that previously clipped into terrain have been fixed, making them accessible for looting. Players can now fully exploit the treasure hidden in the world without encountering frustrating barriers.
Asset Duplication Issues
- Duplicated assets at crossroads on Saint Paul Island have been resolved, thereby improving world integrity and visual consistency.
Rain Display Improvements
- Existing issues concerning rain appearing within interior environments have been rectified, providing a more realistic atmosphere throughout the game.
General Environment Fixes
- Several environmental bugs, such as floating plants, UV lights lacking sources, and floating trees over chemical areas, have been addressed. These fixes contribute to a more polished and immersive world for players to explore.
Floating Lanterns in Survivor Missions
- Floating lanterns during the “Firestarter” Survivor Mission have been corrected, ensuring that environmental aesthetics meet players’ expectations for realism and immersion.
Technical Fixes
Texture Overlaps
- Texture overlaps seen during open chests in Survivor Missions have been fixed, promoting a clean visual experience devoid of distracting graphical errors.
Nvidia GPU Crashes
- The update resolves crashes related to Nvidia GPUs, along with issues regarding the Frame Generation option. Players using Nvidia hardware can anticipate a more stable performance moving forward.
Graphical Corruption
- Graphical corruptions observed in the “Priceless” Elite Mission have been addressed. This ensures that immersive storytelling is complemented by professional-grade visuals without hiccups.
Unused Prefabs Removed
- The developers have taken steps to ensure that unused prefabs previously lingering in game files have been removed. This will not only enhance performance but also reduce potential sources of confusion for players.
Lighting and Occluder Adjustments
- Flickering lighting and misplaced occluders in the Central Loop have been fixed to improve visual quality. These corrections contribute to a more fluid gameplay experience and refined graphics.
Menu Camera and Paraglider Fixes
- Issues concerning menu camera zoom and black textures while using the Paraglider have been resolved, allowing players to navigate menus more efficiently without visual inconsistencies.
Store Item Order Consistency
- Adjustments have been made to item ordering in the store, promoting consistency and making it easier for players to navigate their options.
User Interface Adjustments
Backpack UI Fix
- An issue where a fourth row appeared in the backpack UI when all slots were occupied with ammo has been corrected. This resolves a visual clutter problem, helping players to manage their inventory more effectively.