Falinere Fantasy Playtest Patch Notes, Update Today on January 19, 2023
A new update has been released for Falinere Fantasy Playtest. You can find all the Game Update details below. Falinere Fantasy Playtest is available for all platforms. The file size may vary depending on the platform.
- Soul Forge (Crystalsmith) skill doesn’t allow you to get the effect if you already have it. You must also wait a turn after losing it to get it again.
- Bard and Alchemist healing has been increased
- Bind % chance to land has been increased (Druid (player class) and Treant (enemy))
- Removed Dialogue for skills that don’t end the turn (Rogue’s Assassin’s Charge), move them to other skills for variety.
- Players who have died now fall over and gray out to show they have died.
- Rogue killing the last enemy with the last hit of a triple hit now properly ends the combat instead of just stopping
- Hovering a player’s HP bar on the left now displays their current HP
- Hovering a player’s sprite displays the username of the player
- Hovering the Boss Mechanics Bar shows the appropriately sized tooltip
- Boss Mechanic Bar blocks have been recolored to gray if they are a standard attack and don’t have any extra effects
- You can now use alternate chat commands to move through the dungeon (!u, !d, !r, etc)
- !players shows a list of players of everyone in combat and their position in the chat
- !buffs displays the list of the current NPC buffs the group has, and what they actually do
- You can now resize the game window, or maximize it in bordered windowed mode
We are aware of an issue where if an enemy dies to a debuff, such as burn or poison, it does not properly transition to the next turn. If this happens, use the !skipturn command. The fix for this will be in the next patch
Source: Steam