General

  • Various Crash fixes
  • Various Localization issues fixed
  • Fixed an issue where certain cinematics were not displaying properly at lower video settings
  • Made improvements and fixes to various locations in Courthouse
  • Fixed various locations that could cause players to become stuck
  • Fixed various locations that could cause the Drudges to become stuck
  • Fixed an issue where certain possessables would have their particle effects loop after being destroyed
  • Fixed an issue where certain locations had walls that would become invisible at a distance

Busters

  • Added the option to remap the Buster’s Trap Minion minigame in the Controls menu
  • Fixed an issue where the R.T.V. would not behave properly when switching in and out of the R.T.V. control view
  • Fixed an issue where the Ghost VO would not play for the Busters during the end of match cinematic when the Ghost wins
  • Fixed an issue where the Ecto Goggles could cause the Buster’s character model to not behave properly
  • Fixed an issue where the Buster would temporarily not be able to use their gear after being downed by a Trap Minion
  • Fixed an issue where the Buster’s Proton Pack could not vent after using the P.K.E blast
  • Fixed an issue where certain attachments were causing heat generation to not work properly
  • Fixed an issue where the Ecto Zapper attachment would sometimes not work properly as a client
  • Fixed an issue where the Seismic Proximity Pedal attachment would sometimes have an inconsistent recharge rate

Ghosts

  • Removed the ability for Ghosts to possess and place rifts into various large possessable objects

Glutton

  • Fixed an issue that was causing the Glutton to become invisible

Possessor

  • Fixed an issue where the Possessor could possess a buster after the match has already ended
  • Fixed an issue where the Hellion’s Charging Chaos was not getting canceled when tethered during windup.
  • Fixed an issue where the Hellion’s Charging Chaos would have it’s cooldown reduced when charging into a wall
  • Fixed an issue where the Terror Sentinel was able to place more than the maximum amount of Trap Claws on the map
  • Fixed an issue where the Scuttle’s Malevolent Vortex was not cancelable during windup Reduced Phase energy cost
  • Reduced Scuttle’s Malevolent Vortex health Increased slime dealt to Busters from Terror Sentinel’s Trap Claws

Source:Ghostbusters: Spirits Unleashed