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Modern Warfare 2 and Warzone 2 Patch Notes 1.17 Update Today on April 13, 2023

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WEAPON BALANCING

Season 03’s changes add more responsiveness to movement and the fluidity of combat including a reduction to the intensity of damage feedback (e.g., camera shake and HUD overlays). We have also decreased the magnitude on some of the more punitive Attachment cons. We feel this will result in an expansion in Attachment viability that will enable a broader spectrum of playstyles to excel—Including a change to Explosive Ammo, which allows Bolt-Action Sniper Rifles to down players in one shot. As we head into Season 03 Reloaded, we will be keeping a close eye on Weapons, Equipment, Killstreaks—among other mechanics, to ensure fair, fun, and strategically rich gameplay.

NOTE: Updates listed below that have certain impacts listed for Armor are only present in Warzone 2 and are indicated with: “Warzone 2.0 Only”

In the context of the below changes—when a Minimum Armor Damage value is added to a Weapon or Attachment, it is an increase to effectiveness. When a Maximum Armor Damage value is added, it is a decrease to effectiveness.

 

» Assault Rifles «

 

  • ISO Hemlock
    • All Damage Ranges reduced
    • Lower Torso Damage reduced

 

  • M13B
    • Headshot Damage slightly reduced
    • Lower Torso Damage increased
    • Mid-range Damage distance increased
    • Upper Torso Damage slightly reduced

 

  • STB 556
    • Headshot Damage increased
    • Leg Damage increased
    • Lower Torso Damage increased
    • Mid-range Damage distance increased
    • Mid-range Damage reduced

 

  • TAQ-56
    • Headshot Damage decreased

 

» Battle Rifles «

 

  • FTAC Recon
    • Movement Speed increased
    • Semi-Auto Leg Damage increased
    • Semi-Auto Minimum Armor Damage increased  | Warzone 2.0 Only
    • Semi-Auto Upper Torso Damage increased

 

 

  • SO-14
    • Movement Speed increased
    • Semi-Auto Minimum Armor Damage increased  | Warzone 2.0 Only

 

  • TAQ-V
    • Minimum Armor Damage increased  | Warzone 2.0 Only
    • Movement Speed increased
    • Semi-Auto Lower Leg Damage increased

 

» Handguns «

 

  • Basilisk
    • Minimum Armor Damage reduced  | Warzone 2.0 Only

 

» Light Machine Guns «

 

  • RAAL MG
    • Headshot Damage reduced
    • Minimum Armor Damage added to Semi-Auto Firing Mode  | Warzone 2.0 Only
    • Semi-Auto Headshot Damage increased
    • Semi-Auto Upper Torso Damage increased
    • Semi-Auto Lower Torso Damage increased

 

  • RPK
    • Close-mid Damage slightly reduced

 

» Marksman Rifles «

 

  • Tempus Torrent
    • All Damage Ranges reduced slightly
    • Close-mid Damage reduced slightly
    • Headshot Damage reduced

 

» Submachine Guns «

 

  • Submachine Gun Hip Spread accuracy increased

 

  • BAS-P
    • ADS Move Speed increased
    • All Damage Ranges increased
    • Minimum Armor Damage added to Semi-Auto Firing Mode  | Warzone 2.0 Only

 

  • Lachmann Sub
    • Headshot Damage decreased
    • Burst-Fire Leg Damage increased
    • Burst-Fire time between shots decreased
    • Burt-Fire Torso Damage increased

 

  • MX9
    • Sprint to Fire Speed increased

 

  • Vaznev-9K
    • Headshot Damage decreased

 

  • VEL 46
    • Headshot Damage decreased

 

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